TuttleOFX  1
TuttleOFX/libraries/tuttle/src/tuttle/host/ofx/OfxhProgress.hpp
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00001 /*
00002  * Software License :
00003  *
00004  * Copyright (c) 2007-2009, The Open Effects Association Ltd.  All Rights Reserved.
00005  *
00006  * Redistribution and use in source and binary forms, with or without
00007  * modification, are permitted provided that the following conditions are met:
00008  *
00009  * Redistributions of source code must retain the above copyright notice,
00010  *    this list of conditions and the following disclaimer.
00011  * Redistributions in binary form must reproduce the above copyright notice,
00012  *    this list of conditions and the following disclaimer in the documentation
00013  *    and/or other materials provided with the distribution.
00014  * Neither the name The Open Effects Association Ltd, nor the names of its
00015  *    contributors may be used to endorse or promote products derived from this
00016  *    software without specific prior written permission.
00017  *
00018  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
00019  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
00020  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00021  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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00027  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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00029 
00030 #ifndef _OfxhProgress_h_
00031 #define _OfxhProgress_h_
00032 
00033 #include "OfxhIObject.hpp"
00034 #include <string>
00035 
00036 namespace tuttle {
00037 namespace host {
00038 namespace ofx {
00039 
00040 /// Things that display progress derive from this ABC and implement the following
00041 /// functions.
00042 class OfxhIProgress : virtual public OfxhIObject
00043 {
00044 public:
00045         virtual ~OfxhIProgress() {}
00046 
00047         /// Start doing progress.
00048         virtual void progressStart( const std::string& message ) = 0;
00049 
00050         /// finish yer progress
00051         virtual void progressEnd() = 0;
00052 
00053         /// set the progress to some level of completion,
00054         /// returns true if you should abandon processing, false to continue
00055         virtual bool progressUpdate( const double t ) = 0;
00056 };
00057 
00058 }
00059 }
00060 }
00061 
00062 #endif
00063