TuttleOFX
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#include <boost/gil/gil_all.hpp>
Go to the source code of this file.
Namespaces | |
namespace | tuttle |
global namespace of the project | |
namespace | tuttle::plugin |
Functions | |
template<template< class > class Process, bool planar, class Layout , class Bits , class Plugin > | |
void | tuttle::plugin::doGilRender (Plugin &plugin, const OFX::RenderArguments &args) |
template<template< class > class Process, bool planar, class Layout , class Plugin > | |
void | tuttle::plugin::doGilRender (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EBitDepth bitDepth) |
template<template< class > class Process, bool planar, class Plugin > | |
void | tuttle::plugin::doGilRender (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EPixelComponent components, const OFX::EBitDepth bitDepth) |
template<template< class > class Process, class Plugin > | |
void | tuttle::plugin::doGilRender (Plugin &plugin, const OFX::RenderArguments &args, const OFX::Clip &clip) |
template<template< class > class Process, class Plugin > | |
void | tuttle::plugin::doGilRender (Plugin &plugin, const OFX::RenderArguments &args) |
This render function, instanciate a Process class templated with the image type (layout and bit depth). | |
template<template< class, class > class Process, bool splanar, class SLayout , class SBits , bool dplanar, class DLayout , class DBits , class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args) |
template<template< class, class > class Process, bool sPlanar, class SLayout , class SBits , bool dPlanar, class DLayout , class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, bool sPlanar, class SLayout , class SBits , bool dPlanar, class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EPixelComponent dComponent, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, bool sPlanar, class SLayout , class SBits , class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const bool dPlanar, const OFX::EPixelComponent dComponent, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, bool sPlanar, class SLayout , class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EBitDepth sBitDepth, const bool dPlanar, const OFX::EPixelComponent dComponent, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, bool sPlanar, class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const OFX::EPixelComponent sComponent, const OFX::EBitDepth sBitDepth, const bool dPlanar, const OFX::EPixelComponent dComponent, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const bool sPlanar, const OFX::EPixelComponent sComponent, const OFX::EBitDepth sBitDepth, const bool dPlanar, const OFX::EPixelComponent dComponent, const OFX::EBitDepth dBitDepth) |
template<template< class, class > class Process, class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args, const OFX::Clip &sClip, const OFX::Clip &dClip) |
template<template< class, class > class Process, class Plugin > | |
void | tuttle::plugin::doGilRender2 (Plugin &plugin, const OFX::RenderArguments &args) |
This render function, instanciate a Process class templated with the image type (layout and bit depth). | |
template<template< class, class, class > class Process, bool s1planar, class S1Layout , class S1Bits , bool s2planar, class S2Layout , class S2Bits , bool dplanar, class DLayout , class DBits , class Plugin > | |
void | tuttle::plugin::doGilRender3 (Plugin &plugin, const OFX::RenderArguments &args) |